Updated: 8 December 2020
Welcome to the Minecraft with Ray Tracing Known Issues List!
- Have a suggestion? Head over to feedback.minecraft.net and let us know
- Found a bug that’s not listed here? Report it on bugs.mojang.com (screenshots/videos please!)
- Please be sure you are on a release version of Minecraft that is 1.16.200 or higher
Minimum Requirements for the Minecraft with Ray Tracing:
-
What are the minimum requirements to experience physically based rendering (PBR) and ray tracing in Minecraft for Windows 10?
- OS (Operation Systems): Windows 10 64-bit
- GPU: DirectX hardware ray tracing capable GPU like NVIDIA's GeForce RTX GPUs
- Hardware: PC; Virtual reality headsets and Mixed Reality (MR) headsets are not supported
- CPU: Intel Core i5 or equivalent
- RAM: >8 GB of RAM
- Version of Minecraft: 1.16.200 or higher
Please note that at this time ray tracing cannot be enabled for all world seeds. To experience ray tracing you can either (1) download a free ray tracing-enabled world from the Marketplace or (2) create your own textures that make us of the physically-based rendering system and sideload them into the game. You can find instructions for creating your own PBR content for Minecraft at http://aka.ms/raytracingdocs
Other handy documentation
Top Known Issues when Ray Tracing is Enabled:
- In the first-person mode, the whole character is not reflected in mirrors
- In the high field of view modes, hands may appear disjointed from the body and will disappear when holding an object
- Some objects are rendered in front of glass when placed behind
- Some Character Creator items may render incorrectly
- Game window flickers and scrambles during screen resizing
Physically Based Materials and Texture Pack Authoring:
- At this time there is no support for authoring PBR materials for entities, skins, or Character Creator items
Other Known Issues:
- Data driven blocks are currently not supported in Ray Tracing worlds
- Villagers with professions are spawning with unemployed villager clothes on
- Mooshroom's mushrooms are glowing slightly in the dark
- Slime mob has no face
- White/Grey Horses change their coat colors when wearing Leather Horse Armors
- Invisibility status has no effect on Enderman, Spider, Cave Spider, and Phantom
- Stars are completely visible through clouds
- Underwater TNT Block looks like a normal TNT block
- Hopper from Minecart with Hopper does not have its interior rendered
- After throwing a Trident, the screen goes black for a moment
- Firework Rockets have black textures during launching animation
- Skin animations are absent with ray tracing enabled (i.e. blinking)
- Particle effects are not visible through transparent blocks held in the hand
- Blocks pushed by Pistons flash white
- Water is clipping through Boats
- Some Door and Trapdoor models render incorrectly when opened
- Torch flame is slightly offset from Torch stem when viewed through Glass
- Adjusting brightness in Video Settings Menu has no in-game effect
- Black square under Player's position while using a Locator Map
- Particles from destroyed blocks have the same brightness regardless of the time of day