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Minecraft with RTX Beta Known Issues List

Updated: 20 October 2020

Welcome to the Minecraft with RTX Beta Known Issues List! 

Minimum Requirements for the Minecraft with RTX Beta: 

  • OS: Windows 10 64-bit 
  • GPU: Hardware ray-tracing capable GPU such as NVIDIA GeForce RTX 2060 or better 
  • CPU: Intel Core i5 or equivalent 
  • RAM: 8GB+ 
  • Latest NVIDIA GeForce Game Ready Driver 
  • VR and Windows Phone are not supported 

We are reviewing Minecraft with ray tracing on new graphics card hardware from AMD. Users on new graphics cards may experience some visual artifacts as we update. Please ensure your graphics drivers are up-to-date to ensure the best performance.

Please note that at this time ray tracing cannot be enabled for all world seeds. To experience ray tracing you can either (1) download a free RTX-enabled world from the Marketplace or (2) create your own textures that make us of the physically-based rendering system and sideload them into the game. You can find instructions for creating your own PBR content for Minecraft at http://aka.ms/raytracingdocs 

Other handy documentation

 

Top Known Issues for the RTX Beta when Ray Tracing is Enabled: 

  • In the first-person mode, the whole character is not reflected in mirrors 
  • In the high field of view modes, hands may appear disjointed from the body and will disappear when holding an object  
  • Some objects are rendered in front of glass when placed behind  
  • Some Character Creator items may render incorrectly  
  • Game window flickers and scrambles during screen resizing 
     

Physically Based Materials and Texture Pack Authoring: 

  • At this time there is no support for authoring PBR materials for entities, skins, or Character Creator items 
     

Other Known Issues: 

  • Villagers with professions are spawning with unemployed villager clothes on 
  • Mooshroom's mushrooms are glowing slightly in the dark 
  • Slime mob has no face 
  • White/Grey Horses change their coat colors when wearing Leather Horse Armors 
  • Invisibility status has no effect on Enderman, Spider, Cave Spider and Phantom 
  • Stars are completely visible through clouds 
  • Underwater TNT Block looks like a normal TNT block 
  • Hopper from Minecart with Hopper does not have its interior rendered 
  • After throwing a Trident, the screen goes black for a moment 
  • Firework Rockets have black textures during launching animation 
  • Skin animations are absent with ray tracing enabled (i.e. blinking) 
  • Particle effects are not visible through transparent blocks held in the hand 
  • Blocks pushed by Pistons flash white 
  • Water is clipping through Boats 
  • Some Door and Trapdoor models render incorrectly when opened 
  • Torch flame is slightly offset from Torch stem when viewed through Glass 
  • Adjusting brightness in Video Settings Menu has no in-game effect 
  • Black square under Player's position while using a Locator Map 
  • Particles from destroyed blocks have the same brightness regardless of the time of day 

 

 

 

Last Updated - 2020-12-01 19:00:56 UTC

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